Sound Designer · Composer · Mixer
Sound design, composition, and mix for screen and interactive media.
Detailed sound design, original cues, and broadcast-grade mix for television, film, trailers, branded content, game studios, and XR/VR platforms — sessions, stems, and metadata organized for editorial pace and engine integration.
Selected work
Television, film, music, and post — a focused reel.
Music Reel
Selected composition work for television, film, trailers, and production music libraries.
Open on YouTubeFilm Scoring
Dramatic scoring examples with orchestral, hybrid, and underscore-driven writing.
Open on YouTubeSound Design & Post-Production
Sound design, editorial cleanup, effects, ambience, and final mix polish.
Open on YouTubeGame Audio
Game Projects, XR, VR, and Meta Horizon — interactive audio at scale.
A focused selection of Game Projects, XR/VR releases, Meta Horizon work, spatial sound, and implementation-aware sound design.
Open Game ProjectsSpecialized audio
Spatial audio and Virtual orchestral production.
3D Spatial Audio
Binaural environments and immersive mixes prepared for headphones, XR, VR, and spatial playback.
Open on YouTubeVirtual Orchestration
Orchestral mockups and hybrid cues arranged with production-ready stems and mix-ready detail.
Open on YouTubeSelected collaborations and placements
SOCAN-documented usage across television, streaming, and entertainment programming.
Organized sessions, stems, alternates, naming discipline, and metadata that fit straight into a working timeline.
Game audio assets, loops, layers, and spatial mixes prepared for Wwise, Unity, Unreal, and XR pipelines.
Post Production
Sound editorial, design, and final mix built around the cut.
Dialogue & Cleanup
Edit polish, cleanup, timing, noise control, and practical repair work that keeps performances clear without flattening the scene.
Design & Ambience
Detailed effects, transitions, textures, room tone, environments, and movement shaped to support picture, pacing, and story.
Mix & Stems
Balanced music, dialogue, effects, and ambience with organized stems, alternates, and delivery versions ready for editorial or final post.
About
Composition, sound design, and mix craft with a practical production focus.
I help directors, producers, and developers ship audio that is organized, responsive to picture, and ready for delivery. My work is grounded in verified broadcast placements, production discipline, a clear sonic identity per project, technical precision, and respect for the emotional role of each scene.
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